The Builder

Build Your Character

Nine steps. Pick what fits, leave what doesn't, and we'll mail you the finished sheet a week before game night.

If you'd rather just grab one of the ten ready-to-play characters, that's perfect — this builder is for the players who want to roll their own. We start with class because class is what your turn looks like: the bigger identity decision is what your hands will be doing on a Saturday night. Everything else — species, background, stats, the small picks — fits around that.

Step 1 of 9 — Class 11%

Pick your class

What does your turn look like? Starter classes are the cleanest to learn at the table; deep-end classes have more dials. Either is fine — pick what sounds fun.

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A week before we play, a letter will arrive at your house. Open it alone. Do not compare notes with the others until you reach the Trade Way.